UX Design for Teenagers (Ages 13-17)
Individual License
$149
3rd Edition
Technology is so integrated with the lives of teenagers that creating useful and usable websites and mobile apps for them is more critical than ever. Despite being born into the digital age, teenagers often make mistakes and give up quickly as a result of their insufficient reading skills, less sophisticated research strategies, and low level of patience. Still, teenagers are goal-oriented and expect websites and apps to be easy to use. To improve the usability of an interface for teens, we must consider the factors that affect their performance and design accordingly.
This 312-page report offers 124 design guidelines based on our usability research. Discussions and 230 screenshots supplement our findings, explaining why specific designs worked well or worked poorly, and how to improve interfaces to match teens’ abilities and preferences.
We tested both specialized sites that explicitly target teenagers and mainstream sites and mobile apps for which teens are part of the larger target audience.
The third edition contains many new recommendations and updated examples. This third round of research included two lab-based usability studies conducted in the United States and the United Kingdom.
This edition covers several new topics and expands on older topics, including:
The information in this report is based on three rounds of usability research, conducted over 13 years, with teenagers 13–17 years old. We used four different research methods:
Across all three studies, 100 teenagers tested the usability of 210 websites and 30 apps. The studies took place in the United States, the United Kingdom, and Australia.