Transitioning From Another Discipline Courses

  • Attend NN/g courses at the UX Conference, or arrange Team Training for your team.

  • UX Basic Training

    Be an effective UX professional: Know the lingo and sell the process

    • Understand the purpose and roles of UX professionals throughout a project lifecycle
    • Know when to apply which research methods and how to use the data to improve design
    • Assess your organization’s commitment to UX
    • Learn tips for promoting UX as a competitive advantage
  • Information Architecture

    Organize and structure information to improve findability and discoverability

    • How to structure and organize your site...before delving into design
    • Choosing hierarchy models, organizational schemes, label names
    • Dealing with metadata, taxonomy and search 
    • Methods for designing, documenting, and evaluating your IA
  • User Interface Principles Every Designer Must Know

    Learn key human-computer interaction (HCI) research findings, and how to apply them to UX design problems

    • Examine the most relevant concepts from the Human-Computer Interaction (HCI) field and learn to apply the principles to specific design problems
    • Be able to explain why certain designs work better in particular circumstances
    • Design better interfaces from the start by knowing human limitations and easing the load on the user
  • Effective Ideation Techniques for UX Design

    Systematic methods for creative solutions to any UX design or redesign challenge

    • Understand how to improve the idea-generation phase of your UX design process
    • Practice a wide range of user-centered ideation techniques and learn how to adapt them for your team or project
    • Approach your design challenges with a fresh perspective
  • Interaction Design: 3-Day Course

    UX pioneer Bruce "Tog" Tognazzini teaches principles, processes, and techniques of Human-Computer Interaction (HCI).

    • Get the confidence gained from having a solid foundation in every aspect of HCI whether you’re just arriving from graphic design, psychology, or another entry discipline, or started picking up HCI some time ago along the way.
    • Achieve a deep understanding of the entire life-cycle of design by actually experiencing it through five in-depth hands-on exercises
    • Practice the methodology Tog helped develop at Apple, still in use there today, that results in products that are smooth, exciting, and just simply work.
    • Get the knowledge you need of information theory, human psychology, physiology and other aspects of HCI science, you’ll be prepared to make intelligent, informed, and effective design decisions
    • Learn the trick to “selling” your designs with a minimal amount of stress and effort so you can spend your time doing the work you love. (Managers: This means your designer will be a lot more productive.)
  • Wireframing and Prototyping

    Quick and cost-effective technique for identifying major usability issues early with sketches and paper. Perfect fit for Agile and Lean processes

    • Learn techniques for discovering usability issues early and shortening development time
    • Discover how paper prototyping can facilitate creativity and build consensus among team members
    • Conduct your own quick usability tests using wireframes and prototypes