DesignOps: An Overview

Definition: DesignOps refers to the orchestration and optimization of people, processes, and craft in order to amplify design’s value and impact at scale.

Our DesignOps framework has 3 core areas:

  1. How we work together: How teams organize and align around shared responsibilities, establish effective measures for collaboration, and enable employee development
  2. How we get our work done: How teams use processes to achieve consistent design quality, establish repositories for knowledge sharing and efficiencies, and effectively prioritize projects
  3. How our work creates impact: How teams measure design work, share and reward team success, and enable others — even those outside of the team — to learn and use design and research activities
3 core designops areas
Our DesignOps framework is organized into 3 main areas: how we work together, how we get our work done, and how our work creates impact.

Understanding DesignOps

If you’re totally new to DesignOps, or still trying to understand what it is, we recommend that you explore the following resources in order, from top to bottom.

Number

 Link

Format

Description

1

DesignOps 101

Article

Definition and common components of DesignOps

2

DesignOps 101

Video

3

DesignOps FAQ: 6 Common Questions About Design Operations

Article

Common DesignOps questions and answers

4

DesignOps: Top Questions Answered

Video

5

DesignOps: What's the Point? How Practitioners Define DesignOps Value

Article

How practitioners define DesignOps and understand its value

6

DesignOps Maturity: Low in Most Organizations

Article

Overview of the commonly low state of DesignOps maturity across organizations

7

DesignOps Maturity

Video

8

3 Steps for Getting Started with DesignOps

Article

A 3-step process for identifying where to start with DesignOps efforts

9

Getting Started with DesignOps

Video

 

DesignOps is also closely related to UX maturity — an organization’s desire and ability to successfully deliver user-centered design. It’s almost impossible reach a high stage of UX maturity without consistent methods, effective approaches to collaboration, and otherwise operationalizing UX. To better understand UX maturity and how DesignOps is critical for increasing it, start here:

  • Overview of our 6-stage UX-maturity model: The 6 Levels of UX Maturity
  • Detailed description of stage 3 (when DesignOps is often critical for moving forward): UX-Maturity Stage 3: Emergent

How We Work Together

The first area of DesignOps is concerned with how teams work together: How teams organize and align around shared responsibilities, establish effective measures for collaboration, and enable employee development.

These resources cover:

  • UX-team reporting structures and team models
  • Hiring and onboarding processes for UX team members
  • UX meetings and collaboration

Number

 Link

Format

Description

1

Where Should UX Report? 3 Common Models for UX Teams and How to Choose Among Them

Article

Descriptions of benefits and challenges of 3 UX-team models: centralized, decentralized, and hybrid

2

Where Should UX Report: Centralized, Product, or Somewhere else?

Video

3

Typical Designer–to–Developer and Researcher–to–Designer Ratios

Article

Overview of the most commonly reported designer, researcher, and developer ratios

4

UX Team Staff Size Relative to Development Staff

Video

5

The State of Design Teams: Structure, Alignment, and Impact[RB4] 

Article

Overview of most commonly reported design-team structures, size, and reporting alignment

6

UX Team Structure and Reporting

Video

7

What a UX Career Looks Like Today

Article

Designer and researcher roles and responsibilities

8

Salary Trends for UX Professionals

Article

Historical data on the evolution of the UX-design salary

9

The State of UX Job Descriptions

Video

Guidance for writing better job postings for UX-design professionals

10

Applying UX-Workshop Techniques to the Hiring Process

Article

How to use UX-workshop methods to improve the hiring process

11

Skill Mapping: A Digital Template for Remote Teams

Article

A collaborative spreadsheet for evaluating UX skills across a team

12

UX Workshops vs. Meetings: What’s the Difference?

Article

Definition of a UX workshop and how it differs from a UX meeting

13

UX Workshops vs. Meetings: What's the Difference?

Video

14

Kickoff Meetings for Team Alignment Before Starting UX Projects

Video

How and when to use kickoff meetings in the design process

15

UX Retrospectives 101

Article

How and when to use retrospectives in the design process

16

How to Run a Retrospective for a Design Team

Video

17

Design Critiques: Encourage a Positive Culture to Improve Products

Article

Definition of a design critique and guidance for facilitating productive design critiques

18

Derailed Design Critiques: Tactics for Getting Back on Track

Article

Tips for mitigating common challenging scenarios that arise in design critiques

19

Charrettes (Design Sketching): ½ Inspiration, ½ Buy-In

Article

How and when to use design charrettes in the design process

For more in-depth information on what a UX career looks like today, check out our free UX Careers report.

How We Get Work Done

The second area of DesignOps is concerned with how we get our work done: How teams use processes to achieve consistent design quality, establish repositories for knowledge sharing and efficiencies, and effectively prioritize projects

These resources cover:

  • Centralized UX resources such as design systems and research repositories
  • Methods for prioritizing projects, requests, and UX debt
  • The UX design process and supporting research methods used throughout

Number

 Link

Format

Description

1

Design Systems 101

Article

Definition and common components of design systems

2

Design Systems and Their Benefits

Video

3

Crafting Product-Specific Design Principles to Support Better Decision Making

Article

How to use design principles to frame design decisions and support cross-team consistency

4

Design Thinking 101

Article

Definition of design thinking and an overview of the design thinking process

5

Design Thinking 101

Video

6

The Discovery Phase in UX Projects

Article

Definition of the discovery phase of the UX-design process and recommended methods

7

Are You Doing Real Discoveries?

Video

8

When to Use Which User-Experience Research Methods

Article

20 research methods mapped across 3 dimensions and over time within a typical product-development process

9

When to Use Which UX-Research Method[RB5] 

Video

10

Identify and Document Your UX Methods

Video

Tips for creating shareable documentation for each UX design or research method employed

11

Quantitative User-Research Methodologies: An Overview

Article

An overview of the most popular types of quantitative UX methods

12

Quantitative vs. Qualitative Usability Testing

Article

A comparison of quantitative vs. qualitative usability testing and when to use each

13

Formative vs. Summative Evaluations

Article

When to use formative vs. summative evaluation methods

14

UX Debt: How to Identify, Prioritize, and Resolve

Article

How to modify Agile processes to track and resolve UX debt

15

Incorporating UX Work into Your Product Backlog

Article

3 backlog models that enable teams to track UX work in Agile processes

The following study guides offer more in-depth collections of guidance for specific types of UX research and design methods:

We also offer full-day trainings on the following methods-related courses:

How Our Work Creates Impact

The third area of DesignOps is concerned with how our work creates impact: How teams measure design work, share and reward team success, and enable others — even those outside of the team — to learn and use design and research activities.

These resources cover:

  • Tracking UX improvements over time
  • Calculating the ROI of UX
  • Communicating UX value to others

Number

 Link

Format

Description

1

Benchmarking UX: Tracking Metrics

Article

How to use UX metrics to gauge performance against meaningful standards

2

The Benefits of Benchmarking Your Product's UX

Video

3

7 Steps to Benchmark Your Product’s UX

Article

A 7-step process for tracking the progress of a product and demonstrating UX value

4

Three Myths About Calculating the ROI of UX

Article

3 common myths about UX ROI and how to combat them

5

Don't Overthink UX ROI

Video

6

Calculating ROI for Design Projects in 4 Steps

Article

A 4-step process demonstrating the value of design efforts

7

Net Promoter Score: What a Customer-Relations Metric Can Tell You About Your User Experience

Article

Definitions of NPS and its benefits and limitations as a usability metric

8

Net Promoter Score in User Experience

Video

9

Quantifying UX Improvements: A Case Study

Article

A case study of a design team who used benchmarking to evaluate the value of its work and demonstrate it to their client

10

How to Sell UX: Translating UX to Business Value

Video

A simple and approachable framework for communicating UX value in business language

For more in-depth help on demonstrating UX value, check out our report and full-day course.

Report: UX Metrics and ROI

Course: Measuring UX and ROI

Related Study Guides

For a deeper dive into ResearchOps, a specialized sub-topic of DesignOps, see our ResearchOps Study Guide which will be published next month.